by PJs Ronin » Fri Jan 27, 2012 3:33 am
I know I raised this issue somewhere, but I can't find it. The problem was, if you make a change to the current HUD profile while PT4 was getting hands while playing, and that profile was active on your table, PT4 would grind to a halt and max CPU load when you clicked the 'OK' or "Apply' button in the HUD editor. This has been fixed in v4.01.6. CPU no longer maxes out and profile is 'saved' in a matter of seconds.